Clash Royale: Update April 15, card balancing, up and nerf

Our articles on Clash Royale Clash Royale: Update April 15, card balancing, up and nerf The monthly balancing of Clash Royale is here! On the program, the arrival of the Earthquake, Megadeck, Elixir Capture and Dragon Hunt modes!

For this April 15 update on Clash Royale, Supercell has decided not to touch the cards already in place, and not to offer any improvements or reductions. Instead, it will be possible to celebrate the arrival of a new spell card: the Earthquake! Accompanied by alternative game modes, this map is therefore added to the current strategy of the game.



New Map: The Earthquake

Clash Royale: Update April 15, card balancing, up and nerf

elixir cost

3

Scarcity

Rare

Effet

- Inflicts damage per second
- Deals 100% damage to Crown Towers
- Inflicts 400% damage to buildings
- Inflicts damage and slows enemy troops

Not effective on

enemy air troops

A new 1v1 system: the Path of Trophies!

From now on, you will no longer be able to drop below a certain level of trophies depending on your arena (i.e. the minimum required for your arena in question). The system will also work after 4000 trophies, but if you won't lose any more trophies, you can still lose league ranks. 



League season end rewards will be more varied, and you can use a chest opening boost for 24 hours to unlock them faster. 


The 3 new game modes 

<br>• Mégadeck: Play with a deck of 18 cards! More combinations, and many more dragons!
<br>• Capture Elixir: Capture the elixirs in the middle of the arena to gain an advantage over your opponent!
<br>• Dragon Hunt: Destroy first the egg in the middle of the arena to obtain a green winged ally who will not hesitate to ignite the game!

To learn more about why and how these changes came about, we advise you to read the developer report!

Clash Royale: Update April 15, card balancing, up and nerf

All Clash Royale Cards

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